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1. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Has any consideration been given to increasing the range of the remote repair modules themselves and reducing the logistics bonuses for them to compensate? Would hopefully make RR doctrines more viable across the board.
- by Kesi Raae - at 2013.12.04 19:45:00
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2. [Summit] State of Balance - in Jita Park Speakers Corner [original thread]
Malcanis wrote: Kesi Raae wrote: Are CCP and the CSM happy with the way Minmatar, Minmatar Faction and Angel ships are balanced with each other? For other races their faction ships aren't straight upgrades like Minmatar/Angel (e.g. Macharie...
- by Kesi Raae - at 2013.08.29 16:44:00
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3. [Summit] State of Balance - in Jita Park Speakers Corner [original thread]
Are CCP and the CSM happy with the way Minmatar, Minmatar Faction and Angel ships are balanced with each other? For other races their faction ships aren't straight upgrades like Minmatar/Angel (e.g. Machariel > Tempest Fleet Issue > Tempest...
- by Kesi Raae - at 2013.08.27 14:28:00
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4. Alliance Tournament Betting - in EVE Alliance Tournament Discussion [original thread]
Eve-bet Fo'Londa wrote: Saturday saw another ~1 TRILLION ISK bet Sunday saw around ~1.3 TRILLION ISK bet If I were you I would totally take the many trillions that'll be made next weekend and use it to wreck the EVE economy somehow.
- by Kesi Raae - at 2013.07.29 22:03:00
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5. Wednesday Night Dev/Commentator Roam - in EVE Alliance Tournament Discussion [original thread]
Where and what time is this happening? Black Rise or summik I forgot
- by Kesi Raae - at 2013.07.29 20:06:00
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6. [Odyssey 1.1] Heavy Assault Cruisers - round two - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Counting bonuses is usually not an effective way to evaluate a ship, many of our bonuses are actually combinations of bonuses so it rarely makes sense. As the Dominix has proven, Drone tracking and range bonuses are extremely p...
- by Kesi Raae - at 2013.07.29 16:31:00
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7. ATXI - Youtube Replays - in EVE Alliance Tournament Discussion [original thread]
god taking credit for more stuff she never done
- by Kesi Raae - at 2013.07.22 21:38:00
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8. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
You pay for all that damage and tracking on beams with the crappy cap use. If they were made to have less cap issues and lowered the damage or tracking to compensate they'd be treading on the toes of rails which would be boring, it's best if the ...
- by Kesi Raae - at 2013.07.18 19:24:00
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9. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
Great job, balance team! I love the look of the changes and how they look to fit in to the current meta, if you want speed you go for Navy Cruisers, if you want resilience and damage application, you go for HAC's, if you want cheapness you go for...
- by Kesi Raae - at 2013.07.18 18:27:00
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10. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
Adwokat Diabla wrote: at first I was super excited about this and was gonna buy some eagles. but then i saw the tracking nerf to rails and now... I know you think that it tracking better then a talos with null is cool, but in reality its kinda...
- by Kesi Raae - at 2013.07.18 13:12:00
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11. Sticky:[Odyssey 1.1] Tech 1 Industrials, Round 2 - in Player Features and Ideas Discussion [original thread]
Good changes! But you forgot the Badger Mk III (T1 version of Bustard model)
- by Kesi Raae - at 2013.06.26 16:42:00
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12. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
Dunno if it has been mentioned already, but you've also got the T1 version of the Bustard (Badger Mk III?) lying around being unused, hopefully you can introduce that along with these changes.
- by Kesi Raae - at 2013.06.25 15:16:00
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13. Sticky:Dev Blog: Alliance Tournament XI... and a call for commentators! - in EVE Information Portal [original thread]
I associate Tyrrax with Dystopia and GHSC as in every tournament I've watched the commentators keep banging on about their association whenever it's relevant, so it would be a cruel move to not allow him in the Dystopia alliance team. I have a ch...
- by Kesi Raae - at 2013.05.16 09:37:00
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14. Sticky:Dev Blog: Alliance Tournament XI... and a call for commentators! - in EVE Information Portal [original thread]
Just saying that giving some notice on when pilots have to be in an alliance by would allow pilots who have been flying together in the SCL the chance to join an alliance together. I really can't see anyone outside the SCL regulars putting on a g...
- by Kesi Raae - at 2013.05.15 14:34:00
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15. Sticky:Dev Blog: Alliance Tournament XI... and a call for commentators! - in EVE Information Portal [original thread]
"Lastly, to fly with an alliance in the Alliance Tournament XI you will need to have been a member of that alliance from downtime this morning, at 11:00 UTC May 15th." Screwing over a lot of SCL pilots here, might as well save yourself the troubl...
- by Kesi Raae - at 2013.05.15 14:29:00
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16. [Odyssey] Ship Resistance Bonuses - in Player Features and Ideas Discussion [original thread]
FHC has your back on this one, keep up the good work, CCP.
- by Kesi Raae - at 2013.04.13 20:27:00
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17. Introducing myself and asking for help with balance! - in Player Features and Ideas Discussion [original thread]
Since the introduction of Attack Battlecruisers the viability of kiting Cruisers has been hit hard, they have essentially removed a fun tactic for small organized gangs (or solo players) to fight larger disorganized gangs. A kiting Cruiser's optim...
- by Kesi Raae - at 2013.03.21 18:48:00
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18. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
I'd like to see the Punisher get a 4th turret, sure it'll still have 2 mid slots and poor tracking, but if you can manage those issues you're rewarded with some pretty good and rangey dps, whereas now if you can control the fight well enough to ap...
- by Kesi Raae - at 2013.03.14 11:09:00
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19. What does the Phantasm even do? - in Ships and Modules [original thread]
I'd like to see the Cynabal have it's top speed vastly reduced but for it to keep it's agility, to differentiate it from the Vaga a bit and give reasons to fly either. So you'd have: Vagabond: amazing top speed, good agility Cynabal: good top sp...
- by Kesi Raae - at 2013.02.19 20:19:00
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20. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
POSes need looking at, not so it benefits me, but so it benefits the instigators and enablers.
- by Kesi Raae - at 2013.01.17 20:27:00
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